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Maxtree | 3D Plant Models & Vegetation Assets Maxtree | 3D Plant Models & Vegetation Assets

Getting Started

8
  • For FBX User
  • For 3Ds max User
  • For Blender User
  • For Cinema 4D User
  • For Maya User
  • For Twinmotion User
  • For Unreal Engine User
  • For SketchUp, Rhino and Revit User

Changelog

5
  • Changelog Of 2025
  • Changelog Of 2024
  • Changelog Of 2023
  • Changelog Of 2022
  • Changelog Of 2021

Troubleshooting

3
  • Twinmotion – Unable To Import Models
  • UnrealEngine – Unable To Import Models
  • Blender – Missing Textures
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  • Changelog Of 2024
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Changelog Of 2024

2024-09-24 #


Update: Replacing the Sketchup format (*.skp) with *.vrscene, the *.vrscene file could theoretically be used with any software with V-Ray rendering installed, such as Rhino and Revit. But it has two disadvantages:

  • It does not support storing unit information, so the model may appear in different sizes when imported into software with different units.
  • You cannot edit materials in *.vrscene files.

2024-09-09 #


Update: 

  • Fix some holes in models in Vol.113

2024-08-31 #


Update: 

  • Add Twinmotion library files for Mesh and GrowFX formats

2024-07-04 #


Fixed: 

  • Fixed an issue where textures could not be displayed in Unreal Engine’s Content Browser

2024-03-25 #


Update: 

  • Updated all UE models to Unreal Engine 5.3.2 with Nanite enabled by default, but some models produce strange results when using Lumen, while Path Tracing is not affected

Updated on February 7, 2025
Changelog Of 2025Changelog Of 2023
Table of Contents
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  • 2024-08-31
  • 2024-07-04
  • 2024-03-25

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